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[White n' Nerdeh]
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 Rules
« Thread Started on Jun 18, 2007, 7:26pm »


    Rules

  • Respect the admins, they can ban you remember.
  • Admins must report rule breaking to me, don't take it into your own hands.
  • Be friendly towards other members
  • If you have to argue, do it through pms as not to upset the other members.
  • You may not swear in or out of character.
  • You may not powerplay.
    Example: [insert name here] hissed and then tossed a blade of grass at the other cat, killing him instantly.
  • No god moding. This means if a real cat can't do it, neither can yours.
  • Please, don't go too far with exotic markings on your cat. There will be no purple cats.
  • You may only have up to 30 characters and only two high postitions, as to leave room for new members.
  • This is a literate site, I can't stress this rule enough. You have to post at least a few paragraphs in each post though I expect better. By a few, I mean at least 3 or four. Come on, seriously guys. If I find you posted much less then this, I shall have to delete the post completely or give you a warning. So don't be surprised if you get a a warning for this offence.
    Completely Unacceptable: "She nodded."
  • Try to keep your spelling and punctuation fairly good. I encourage using SpellCheck.
  • Absolutely, positivly NO chatspeak in character.
  • If you need to say something to another member while in a thread, do this: ((insert speech here)) But please, keep this to a minimum.
  • No super huge signatures please. If it stretches the boards or is too long vertically, I will remove it.
  • You may not post your site anywhere but your user page, name in the cbox or in the advertisement board.
  • Don't spam of flood the cbox. It gets very annoying when someone continuesly talks to themselves.
« Last Edit: Jul 5, 2007, 4:48pm by [White n' Nerdeh] »Link to Post - Back to Top  IP: Logged

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 Re: Rules
« Reply #1 on Jun 18, 2007, 8:05pm »


    Warriors Code

  • Defend your Clan, even with your life. You may have friendships with cats from other Clans, but your loyalty must remain to your Clan, as one day you may meet them in battle.
  • One should never hunt or trespass on another Clan's territory.
    Punishment: most cats are attacked if found.
  • Elders and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders.
    Punishment: usually no food for the rest of the day.
  • Prey is killed only to be eaten. Give thanks to StarClan for its life.
  • A kit must be at least six moons old to become an apprentice.
  • Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
  • A cat cannot be made deputy without having mentored at least one apprentice.
  • The deputy will become Clan leader when the leader dies or retires.
  • After the death or retirement of the deputy, the new deputy must be chosen before moonhigh.
  • A gathering of all four Clans is held at the full moon during a truce that lasts for the night. There shall be no fighting among the Clans at this time.
  • Boundaries must be checked and marked. Challenge all trespassing cats.
  • No warrior may neglect a kit in pain or in danger, even if that kit is from a different Clan.
  • The word of the Clan leader is the warrior code.
  • An honorable warrior does not need to kill other cats to win his battles, unless they are outside the warrior code or it is necessary for self-defense.
  • A warrior rejects the soft life of a kittypet.
  • The Clan is to be fed before any individual cat.
    Punishment: usually, the offending warrior gets no prey for a day.
  • The safety of the Clan is more important than that of any individual cat.
  • Each Clan has specific borders.
  • Pnishment: usually, a conflict or battle will take place regarding the boundary.
  • Prey is not to be stolen from another Clan's territory.
  • Clan borders are not to be crossed (unless of special occasions going to Highstone/Moonpool, important things like when Riverclan went to Thunderclan for Silverstream and Graystripe's kits.)
    Punishment: The crosser can be attacked by a border patrol.
  • A Gathering lasts as long as the moon is highest in the sky.
  • There is a truce during the Gathering.
    Punishment: Clouds will cover the moon, showing Starclan's anger.
  • Under no circumstances may the truce be broken.
  • Medicine cats may not fall in love nor have kits.
    Punishment: The cat, if female, will be forced to give up her kits.
  • Cats may not fall in love with nor have kits with cats from other Clans.
  • Kits must be at least six moons old to be an apprentice.
  • Kits may not leave the camp without permission.
    Punishment: Depends on mother or father; the offending kit usually must stay in the nursery.
  • However, depending on the severity, kits' apprenticeship may be delayed.
  • Kits may not learn to hunt until they are apprenticed.
    Punishment: usually, the kit will have to stay in the nursery.
  • Apprentices must accompany the leader to Highstones/the Moonpool as a part of their training.
  • Newly made warriors must sit vigil for their first night and guard the camp in silence.
  • Warriors may not kill in cold blood.
    Punishment: the cat may be exiled.
  • Warriors must show compassion.
  • A deputy must be chosen before moonhigh of the previous deputy's resignation or death.
  • To be a deputy a cat must have had an apprentice.
  • Warriors may not attack a medicine cat.
  • Cats have free passage to the Highstone/Moonpool.
  • There may be no more nor less than four Clans in the forest.
  • Strangers should be driven from a Clan's territory.
  • Cats should show mercy to cats who ask for help.
  • Warriors do not fight to kill; they fight to prove their strength and defend their territory.
  • Cats must stay within two tail-lengths from the lake on the way to Gatherings/Moonpool
  • Female leaders and deputies may not mate. They may have mates, but having kits interferes with leader and deputy responsibilities.
    Punishment: the she-cat may be forced to give up her kits, or her duties until she can perform them.
« Last Edit: Jun 18, 2007, 8:07pm by [White n' Nerdeh] »Link to Post - Back to Top  IP: Logged

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 Re: Rules
« Reply #2 on Jun 18, 2007, 8:26pm »

    Ceremonies

  • Leader's Call
    Let all cats old enough to catch their own prey, join here beneath High-rock/ledge for a clan meeting!

  • Apprentice ceremony
    "--kit, from now on, you shall be known as --paw. ---, you are ready for an apprentice. You will be --paw's mentor.
    ---, you have ---. I excpect you to pass on all your skills to --paw, so that he/she may be an honorable warrior of --Clan."
    Clan calls apprentice by new name, and mentor and apprentice touch noses.

  • Warrior ceremony
    "--, are you satisfied that this apprentice is ready to become a warrior?"
    "Yes, she/he is ready"
    "I, --star, leader of ---Clan, call upon my warrior ancestors to look down upon this apprentice. She/he has trained hard to understand the ways of your noble code, and I commend her/him a warrior in her/his turn. ---paw, do you promise to uphold thewarrior code, and protect and defend this clan, even at the cost of your life?"
    "I do."
    "Then by the powers of StarClan, I give you your warrior name. ---paw, from this moment on you shall be known as ---.
    The clan honors you for your courage and patience, and we welcome you as a full warrior of ---Clan.
    leader rests muzzle on new warrior, and warrior licks shoulder in return. The clan calls new warrior by name, then the warrior
    sits vigil that night.

  • Deputy Ceremony
    "I say this before StarClan, so that the spirits of our ancestors, and --'s spirit may hear and approve my choice.
    --- will be the new deputy of ---Clan.
    clan calls deputy's name

  • New name ceremony
    "I call upon my warrior ancestors to take away the name of this cat. It no longer stands for who she/he is. ----, from now on, you shall be known as ---."
    clan calls new name

  • Medicine cat apprentice ceremony

    (In the moonpool/stone at half-moon, the medicine cat gives ceremony)
    "---, is it your wish to enter the mysteries of a medicine cat?"
    "It is"
    "Then come forward. Warriors of StarClan, I present to you this apprentice. She/he has chosen the path of a medicine cat. Grant her/him your wisdom and insight, so that she/he may understand your ways and heal her/his clan in accordance with your will. Now, crouch down and drink from the pool."
    Apprentice obeys, and has her/his own deams with StarClan

  • Medicine cat ceremony
    (at moonpool/stone at half-moon, medicine cat gives ceremony)
    "I, ---, medicine cat of ---Clan, call upon my warrior ancestors to look down upon this apprentice. She/he has trained hard to understand the way of a medicine cat, and with your help, she/he will sereve her/his clan for many moons. ---paw, do you promise to uphole the ways of a medicince cat, to stand apart from rivalry between clan and clan, and to protect all cats equally, even at the cost of your life?"
    "I do"
    "Then by the powers of StarClan, I give you your true medicine cat name. ---paw, from this moment on, you shall be known as ---. You have proved to be a true medicine cat by ------ All medicine cats call new name

  • Elder ceremony
    "---, Is it your wish to give up the name of warrior and go to join the elders?"
    "It is"
    "Your clan honors you and all the service you have given us. I call upon StarClan to give you many seasons of rest."
    clan calls cat by name

  • Leader naming ceremony The leader is given his/her lives by cats he/she knew. All the gifts are the same, but the actual cat names vary.

    Lives

    #1 --- gave the life with the gift of courage, to defend his/her clan.
    #2 --- gave him/her the life with the gift of justice, to judge his/her clan fairly.
    #3 --- gave him/her the life with the gift of loyalty to what he/she knows to be right.
    #4 --- gave -- the life with the gift of tireless energy, so he/she could serve his/her clan to the utmost.
    #5 --- gave --- the life with the desire to protect his/her clan, as a queen would protect her kits.
    #6 --- gave him/her the life with the gift of mentoring.
    #7 --- gave the life with the gift of compassion, the compassion like a medicine cat.
    #8 --- gave him/her the life with the gift of love.
    #9 --- gave him/her the last life, along the with gifts of nobility, certainity and faith so that he/she w
    would be able to
    lead his/her clan in the way of the warrior code for all his/her nine lives.

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 Re: Rules
« Reply #3 on Jun 18, 2007, 8:38pm »

    Medicine Cat Herbs

  • Poppy seeds - used to make a cat very sleepy and to ease pain
  • Cobwebs - used to stop bleeding
  • Feverfew - used to cool feverish cats and treat head pain
  • Lavender - cures fever
  • Borage leaves - used to treat fevers and helps nursing mothers with their milk supply
  • Dock leaves - used to sooth scratches; can also make a cat's coat slippery; can be used as a surface for vomiting.
  • Marigold - leaves used to treat infection and heal wounds and sores
  • Horsetail - used to treat infected wounds
  • Burdock root - used to treat infections, especially rat bites
  • Chervil root - used to treat infections
  • Wild garlic - rolling in this can help to keep out infection
  • Dried Oak Leaves - collected during leaf-fall; stops infection
  • Coltsfoot - used to treat kittencough
  • Catnip (also called catmint) - used to treat whitecough and greencough; can help to relax a cat
  • Chickweed - used to help treat greencough
  • Tansy - used to treat coughs
  • Thyme - used to calm a cat
  • Chamomile - used to calm a cat
  • Dandelion (leaves) - used to calm a cat
  • Juniper berries - used to treat bellyache, and give strength to recovering cats
  • Chervil - used to treat bellyache
  • Watermint - used to treat bellyache
  • Daisy leaves - used to treat aching joints
  • Goldenrod - used in a poultice to treat aching joints and stiffness; can also be used for severe injuries.
  • Ragwort leaves - used alongside juniper berries in a poultice to treat aching joints, sores, or most other hide or muscle retinas, such as scratches, bruises, and broken bones
  • Comfrey - used to treat broken bones
  • Nettle (leaves) - used to treat swelling
  • Wild Basil - used to treat paw problems
  • Poison Ivy (leaves) - used on cracked paw pads
  • Celandine - used to treat ailments of the eyes
  • Snakeroot - used to counter poison
  • Nettle (seeds) - used to counter poison
  • Honey - used to treat sore throats; can also be used in poultices to sooth injuries.
  • Mouse bile - used to remove ticks from a cat's coat
  • Yarrow - used to make a cat vomit and expel poisons from the body, used mostly when cats have eaten something poisonous.
  • Broom - used in poultices for broken legs.
  • Catchweed - used to help protect freshly-applied poultices by sticking them over the area. Green and fluffy seeds.

  • Other Plants
  • Deathberries (yew) - of no medicinal value; bright scarlet berries that, when ingested, can easily kill a cat if they are not quickly enough expelled from the cat's body; called night-seeds by the Tribe.
  • Nightshade - of no medicinal value; is poisonous.
  • Holly berries - of no medicinal value; poisonous like deathberries.
    NOTE: Deathberries are also known as deadly nightshade.


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 Re: Rules
« Reply #4 on Jun 18, 2007, 8:59pm »

    Terms

  • Stupid furball - usually a friendly teasing term between mates, Clanmates, and Clans; can also be an insult pretty much the same as calling someone a dummy
  • Bossy furball - an insult used to offend a cat who orders everyone about; can also be a teasing insult.
  • Bossy paws - (not a real 'term'...Squirrelflight calls Brambleclaw this as a teasing name)
  • Slow slug - usually a friendly teasing term between Clanmates and Clans; can also be an insult same as calling someone a slowpoke
  • Mousebrain - an insult; can also be used as a teasing insult between Clanmates.
  • Mousedung - an insult; more offensive than mousebrain, but less offensive than foxdung.
  • Foxdung - an insult; more offensive than mousedung, more offensive than crowfood. It's also a swear. One would say it if one missed a catch or something.
  • When hedgehogs fly - a saying that means something is impossible, "when pigs fly".
  • When rabbits fly- a saying that means something is impossible.
  • Mouse-brained - term used to describe something foolish. "silly or foolish"
  • Sharing tongues - term used to describe cats grooming each other and sharing news.
  • Leaf-bare - the season of winter.
  • Kitscent - the smell of a kit.
  • Newleaf - the season of spring.
  • Greenleaf - the season of summer.
  • Leaf-fall - the season of autumn.
  • Moon - a month (from one full moon to another)
  • Moonhigh - the point in time when the moon is highest in the sky; midnight.
  • Sunhigh - the point in time when the sun is highest in the sky; noon.
  • Fresh-kill - freshly caught prey.
  • Crowfood - rotting, dead prey or garbage; also used as an insult, less offensive than foxdung.
  • Gathering - a meeting that the Clans hold in peace in a certain place (Fourtrees, the island) when the moon is at its fullest.
  • StarClan - the warrior ancestors of the Clans.
  • (The) Moonstone, Moonpool - a place where medicine cats and leaders meet and share dreams with StarClan, and where StarClan have a stronger connection. It is revealed in Kate Cary's webpage that the Moonstone is made of a semi-precious gem called moonstone or orthoclase.
  • Silverpelt - the large swath of stars in the sky (the Milky Way); StarClan is represented by Silverpelt.
  • Kittenstep -about an inch.(or 3 centimeters)
  • Mouse-length - about two inches. (About five centimeters)
  • Pawstep - about six inches (about fourteen centimeters)
  • Tail-length - about the length of a cat's tail (a foot) (as in a tail-length away). (about thirty centimeters)
  • Fox-length - about the length of a fox (around a yard or meter)
  • Rabbit-length- about the length of a rabbit (a bit less thaan a foot)
  • Thunderpath - a road used by Twolegs.
  • Monster - a human vehicle (cars, trucks, and other wheeled transportation tools. Larger monsters are construction vehicles)
  • Halfbridge - a dock.
  • Twoleg - a human.
  • Twoleg kit - a human child.
  • Twoleg nest - a human house.
  • Twolegplace - a human town.
  • Twoleg Rubbish- human litter (trash).
  • Carrionplace - a human trash dump.
  • Greenleaf Twolegplace - a place where humans visit only in the summer, like a campsite or recreational place.
  • Horseplace - a horse ranch or stable.
  • Cutter - a veterinarian, usually one specialized in spaying and neutering.
  • "Green-pelt things" - a camping tent that humans sleep in; may also describe what humans wear. (raincoats)
  • "Water-monster" - a motor-boat.
  • Kittypet - Clan term for housecat.

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 Re: Rules
« Reply #5 on Jun 24, 2007, 9:22am »

    The Cats

  • ThunderClan Prey: mice, voles, squirrels, the occasional rabbit and birds such as starlings, magpies, wood pigeons and thrushes.
  • ThunderClan cats are in peace, respectful of other clans, fierce and courageous in battle, loyal and are not afraid to challenge the warrior code.
  • ThunderClan cats have developed the great strategy of hunting their prey upwind so the prey can't scent them.
  • ThunderClan are ones to come to the aid of other clans.
  • ThunderClan cats are skilled at hunting and fighting the undergrowth, something no other clan is any good at.

  • RiverClan Prey: mainly fish but also water voles, shrews and mice.
  • RiverClan cats are good swimmers and have mastered a way to catch fish.
  • RiverClan cats like to find pretty objects such as shiny pebbles, feathers and shells that they use to weave into their dens.
  • RiverClan cats like to think they have the best and most beautiful of the distributed territories.
  • RiverClan cats are contented, sleek, well fed, have long and glossy coats, do not fear water.

  • ShadowClan cats hunt in the shadows and a lot at night, they are stealthy.
  • ShadowClan cats are battle hungry, aggressive, ambitious, and greedy for territory.
  • ShadowClanners are able to navigate their swampy territory.
  • ShadowClan Prey: the more unusual prey such as toad, snake, rat but also hunt birds.

  • WindClan Prey: mainly rabbits.
  • WindClan cats hunt in the open moors.
  • WindClan cats are fiercely loyal, tough, fast-running, easily offended, quick to fleeand have the deepest knowledge of twolegs.
  • WindClan cats are extremely swift.

  • BloodClan Prey: rats, mice, birds, anything that can be found.
  • BloodClan hunt down any food they can find by stalking in the shadows, though they play with their prey and kill it savagely, they are highly affective hunters.
  • BloodClan cats are bloodthirsty and cruel.
  • BloodClan takes prisoners.
  • BloodClan stage Rumbles, where two cats are forced to face off to the death. (Likely a prisoner and a stronger cat. This is for the amusmant of the other cats.)
  • BloodClan wear collars and stud them with teeth of things they killed.

  • Loners don't mind living around twolegs so much.
  • Loners hunt by themselves usually, unless they have a family.
  • Loners usually sleep in barns or in other clan territory.
  • They don't have any great skill nessicarily.

  • Rogues are cats that were cast out of the clans.
  • Rogues are usually mean and kniving, not to be trusted.
  • Rogues stick to themselves most of the time.
  • Rogues kill their prey like any cat would.

  • Kittpets live with their Twolegs.
  • Kittypets do not hunt, they eat the dry tasteless food their owners give them.
  • Kittpets can live with a friend or family member.
  • Kittpets are told what to do by their Twolegs.

« Last Edit: Jun 24, 2007, 6:05pm by [White n' Nerdeh] »Link to Post - Back to Top  IP: Logged

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